Unfortunately, I had been a little under the weather (though I got better just in time for work) and life at the paper has been extra stressful this week, so I haven't gotten anywhere near as much writing as I'd hoped. But I finally got my first battle scene written with the Quarter Master. Of course Captain Venture won the day (t didn't matter that he had to fight 8-bit and 16-bit video game monsters -- the Quarter Master is a two-bit thug), but should he have killed him, or did our hero make a mistake in granting the supervillain quarter? Stay tuned.
It was a bit harder than I figured, because I had a hard time remembering video games circa 1984. There was Pac-Man and Donkey Kong, as well as Frogger (Venture had to hop to it, or else he could have croaked), but I didn't want to use a lot of the space ones, which is what I used to play. I'll have to do some research for the second draft. Heck, doing the whole screenplay has been a lot harder than writing "Boston Thomas." The book was a lot of freeform writing -- a screenplay has too much formatting to do to really allow for that. But, this will pretty much be ready for people to read after it's written.
And tomorrow I'm off to Vegas! With luck I'll come back a bit more refreshed and maybe even a bit richer (or more accurately: a bit less poor).
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3 comments:
Jay and I downloaded all of the Atari game catalog to play on a computer emulator.
There was one called Jungle Fever which was shocking in its pixelated nudity.
Can you work Dig Dug into your screne play at all?
Oooh ... but if you leave out the space games, there's no Galaga. And Galaga's the best.
Please put Pong in. One paddle and ball, coming very, very slowly towards the main hero.
Also, where's a new post? It's September 17th. We miss you!
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